![]() If you need a safe spot for your bone dragon to hide while you are doing all this mini-map clicking, place it in the northwest corner and fly it in right after the spitters are cleared from the big red X. Point 3 As soon as you make the "battle turn-around", retreat/run to the big red X and slaughter the spitters there. While you are waiting for this to happen, move your Swamp Mammoth away (meaning you will have nothing to help you for a while) to the big red X to start the bombarment of the spitters there. Instead, you need to get your troops up to good health, and make your break when the Encablossa you are fighting are about to die. The Swamp Mammoth cannot take out the three spitters near the Encablossa (on the map as a big red X) since the spitters cast spells and the Mammoth is rather slow. When you reach the corner of the map, you will need to do a "battle turn around" where by you place your archers to the west of your infantry in the second valley without losing too many troops. Use your infantry and archers to forge a path and your cavalry to mow down the opposition. ![]() Keep your bone dragon back until you teleport to the next map you'll need it for a little while. If you haven't played it, you're basically moving through the valley with a load of Encablossa spawning and constantly attacking your troops from point 2. Point 1 / Point 2 The initial part is the same as Kendal's campaign. Bring it along and your force is complete. The Swamp Mammoth should be around taming 25 or so. The archers should have a range stat that approaches 40 with modified equipment and the cavalry with medium riding and high frontal (again approaching 30 or 40). Weapons with SP bonuses (not 'SP earned' bonuses, which is a different bonus) may help since Regnier and the tree of illusion uses a lot of SP. As the Encablossa do not use very good spells, focus on melee resist armors to make your infantry tough to kill in battle. Regnier should be as bulked as possible, with his equipment in top shape, as Urukubarr and Leinhart. Kingdom Under Fire 2 is a hybrid game combining 2 very different genres.Preparation So now you're going to be doing the same mission as Kendal in his campaign. It takes a great deal of challenging spirit to develop a genuine hybrid game. We’ve decided to launch the game together with Gameforge because they are one of the western Blueside and Gameforge are deeply committed to the quality of its games, we feel that KUF2 is ready to be fully published after further optimization. Industry leaders specializing in publishing games with long lifespans and hardcore communities who enjoy playing their games after many years. Throne and Liberty Is a Stunning Next-Gen MMO from NCSOFT Due 2022 Is the game going to be free-to-play? If so, what kind of microtransactions will be found in the in- game shop? Will there be any loot boxes? Kingdom Under Fire 2 is not just another MMORPG, as there is a big tactical component mixed in with all of the action, and we believe that Gameforge can help us introduce that to players across the world. Gameforge will publish Kingdom Under Fire 2 as a buy-to-play (B2P) title. Through KUF2 was released as F2P title in other regions, Gameforge will publish KUF2 as a “buy to play” title, as we see this as the best approach to ensure the best possible game experience fitting the content of the game. Was this referred to the Western release of Kingdom Under Fire 2? How do you plan to change the game from the Russian to the Western version? We are still evaluating in-game purchase options at this time but will have more information on this soon.Įarlier this year you closed down the Russian servers, mentioning it was due to your work on other projects. The developers felt the game still needed some additional fine-tuning before releasing it globally. We have made troop acquisition and growth relatively less complex. Now it's easier to get more various troops than the previous Russian version, and it has been improved so that the players can set their desired troop configuration and engage in the mission. If there are more improvements in relation to the troops, the role becomes clearer for each troop.Īre you still planning to introduce the Paladin, Dark Sorceress and Vampire Prince classes? What about additional races, factions, and units (such as the Swamp Mammoth) for the recruitment pool? Also, the game has been improved so that players can enjoy various contents more easily by adjusting so that players can get more supply of gold, consumables, and materials. We are working on optimizing the core content of Kingdom Under Fire 2, which are theĬurrent classes and the troops.
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